Aerodrome® 1.1 - World War I Aerial Combat Game

Welcome to the website of Aerodrome® 1.1, the simple and fun table-top game of World War I aerial combat!


Most recent page update: 18 April 2022
YES!!! Aerodrome
® Is Alive and Well!!

For information about all three flavors of Aerodrome® Aerial Combat games:

Aerodrome 1.1 (World War 1), Aerodrome 2.0 (World War 2) and Aerodrome 3.0 (Korean War-Era)

Please visit:    or email:



YES!!! Aerodrome® Wooden Control Panels Are Available!!

For information on prices and ordering, email:


 YES! This horrendously sloppy and outdated website is going to be replaced!

Please be patient with us


WHAT ARE AERODROME® 1.1, 2.0 and 3.0?

Aerodrome® 1.1 is a simple, easy-to-learn, fun-to-play table-top game of aerial combat in World War I. With simple yet elegant rules, players "fly" colorful models of WWI aircraft, using wooden "cockpit" control panels to determine maneuvers and telescoping poles to simulate multiple altitude levels, and each side attempts to shoot down the aircraft of the other side.

A perennial favorite at conventions, hundreds of convention attendees, club members and individuals have enjoyed playing Aerodrome® 1.1 since 1994; the game is played by groups around the U.S., as well as in England, France, Italy, Greece, Australia, Hong Kong, and Brazil. Aerodrome® 1.1 has won numerous awards, both in the U.S. and England.

Aerodrome® 2.0 - available now - is the adaptation of the 1.1 ruleset to World War 2 aerial combat. The ruleset takes into account the increased speeds and maneuverability of WW2-era aircraft, as well as the greater increased lethality of their weapons; in addition to dogfighting rules, it also includes rules for level bombing, dive bombing, torpedo bombing, antiaircaft fire, air-naval combat and much more, all with a framework that remains easy to learn and is fast and fun to play.

Aerodrome® 3.0 - to be published soon - expands the 2.0 ruleset to Korean War-era aerial combat, from the end of WW2 up to (but not including) the advent of air-to-air guided missiles.


An Aerodrome® 1.1 game in progress


Furball in the clouds


At home, at a convention, at a store, at a club. Aerodrome® 1.1, 2.0 and 3.0 are games, not complex simulations; they are simple enough that you can learn to play, on your own, from the rules (although you will need other equipment to play in addition to the rules!). Copies of the various Aerodrome® rules, as well as other equipment for playing Aerodome® games, may be ordered directly from Aerodrome® Aerial Combat Games or from recommended vendors; please email for availability, pricing and other information.

However, Aerodrome® games are also played at numerous historical miniature games conventions around the U.S. (as well as by a number of clubs and gaming groups), at which you would be welcomed as a new Aerodrome® player.

For example, Aerodrome® 1.1, 2.0 and/or 3.0 may be played at the following upcoming venues (note: not all versions may be offered at any given event):

Wargames N’atCon: April 29 - May 1 – Pittsburgh, PA
Wargames N’atCon Website

Origins 2022: June 18-12, 2022 – Columbus, OH
Origins Game Fair 2022 Website

Historicon 2022: July 20-24, 2022 – Lancaster, PA
Historicon 2022 Website

Nashcon 2022: August 19-21, 2022 – Nashville, TN
Nashcon 2022 Website

Hurricon 2022 (planned): September 22-25, 2022 – Orlando, FL
HMGS-South Website

Fall In 2022: November 4-6, 2022 – Lancaster, PA
Fall In Website

For additional conventions and other places to play Aerodrome® games, see the "Where To Play" page. (Please note that this pages is not yet updated.)

For more information about any of the Aerodrome® family of aerial combat games, please email:


Aerodrome® 2.0 Picture Galleries

For more information about Aerodrome® Aerial Combat Games, please email:

April 2022. ©Copyright 2009-2022 by Stanley F. Kubiak

Aerodrome® is a registered trademark owned by Stanley F. Kubiak